Sunday, 11 December 2011

Eve Online: poco wars, part 6

3 hours to go until my pocos come out of reinforced and I'm scouting the wormhole. The static to high sec has a tengu and a tornado sitting on it with a medium warp bubble. The bubble is just to hold people coming through the hole, it's not a trap for cov ops like the last guys laid. So not as professional a bunch. (If they had caught my cov ops there would have been a realistic chance that I wouldn't be able to find the hole again.)

Still it's a problem. The names of these two pilots are different from the pilots who attacked my pocos the day before last. So there are now at least 6 players involved. It's too many to fight alone.

So I adjust my strategy. It's diplomacy time.

I got talking to them and eventually the guy I convoed managed to communicate I should use Google translate. I did and fired off random Russian. They dont want to put up their own pocos. I offered them 50m for the chance to take my pocos down.

While waiting for their responses (they were very slow) I did some research. The corp that lives there is almost completely pacifist, they have not killed anyone in the last 3 months despite some actions in their own wormhole. Their friends do their combat for them. The friends (the guy I was talking to was ex-Stain, a fairly strong nullsec pvp corp) have taken down 2 poses in the last 3 months and killed a few people. They're certainly out of my league.

However they only defend. Which means that potentially I could just close my PI facilities on the 2 planets I put pocos up at, open new ones at planets that still have the Interbus offices available and continue to ninja PI. I'd have to pay 17% tax but that's still 83% profit assuming average prices for my product. Also these guys won't allow anyone else to move in, effectively protecting me. Tourists are always a danger in a class 1 with a high sec static but no one will live there except some pure pacifists. Also I have all of them as contacts on watch list. So I can fly my PI stuff out when they're not on.

15 minutes to shut down and the conversation has stalled again. Did I mention they've VERY slow at responding. However that may work in my favour. After downtime they'll have to decide whether to kill my pocos or continue the negotiations.

Ah - they've offered 50m for each office. I've agreed. However I expect they'll want paying first which I won't agree to. (Because they'll just keep the money and nuke them anyway, well at least that's what I would do). And if they let the offices go out of reinforced I'll take them down and not pay.

9 minutes to shut down. I've agreed a deal with them and they haven't said anything about wanting the money now. If nothing else is said I think there's a good chance they won't demolish them after downtime. Well 50/50. Which is better than what it was an hour ago. If they demand money now I might try the "wait I need to sell something at jita first" stall.

I'm due to go out anyway in about an hour so no need to log on. They'll have a decision to make - do they kill the pocos or do they trust me to send 100m when I take them down if they leave them?

Ah, trust, there's not enough of it about.....

3 minutes to downtime and he just typed "waiting for the money". I told him "I need to sell something at Jita, on my way."

49 secs to downtime, he just told me "Hurry up". I replied "I don't think I'll get there before downtime".


Server down!

Now I'll head on out for some lunch and to watch a game of football and come back later to see if the pocos survived. If the timers are bugged like last time there'll probably only be 30 minutes for them to be attacked, they may not manage to get it done even if they decide they want to kill them.

No comments:

Post a Comment