So I've been thinking about the ewar side of Horde's strat ops and I've been looking into making a doctrine that would work well with newbies but which would still be fun at high levels. I've settled on the idea of very long range ewar frigs and so I rolled an Alpha to test it out.
16.45: Cantfeelmy Modules is born.
16.50 Plugged in first skill: Long Range Targeting. Tried to find my way out of the tutorial which starts new characters in a warp disruption field.
17.30 Finally got out of the newbie prison you start in by self-destructing. Set autopilot to Jita.
20.00 Logged back on, having sent over 50 million isk. Purchased 10 Crucifiers with fittings
I discovered that Salvage Drones are unusable by alphas but the regular salvagers are just fine. In fact to sit in the ship I needed to train these skills:
Amarr Frigate I
Weapon Disruption I
Light Drone Operation I
So very quickly I was Crucifier ready, well under an hour to train those skills. I didn't optimise skill maps or use implants because I wanted to get a feel for how a newbie would fly this in his or her first week.
Tomorrow I'll try to get on a fleet with Horde and see if I can get on some killmails.
It take a while, but eventually there are a couple of mobile warp disp units will appear which can be killed to allow the pilot to escape.
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