Friday 9 July 2010

Eve: Thar be PLEX ahoy, skipper!

Amidst this week's other excitements comes a quiet announcement from CCP that some of the limitations on PLEX, Eve's in game time cards, will be lifted.

Specifically:

"• We will remove the restriction on undocking from a station with a PLEX in your cargo hold

• We will remove the restriction that PLEX cannot be put into courier contracts

• We will remove the restriction that items (including PLEX) can only be redeemed into NPC stations

• We will remove the restriction that items (including PLEX) can only be reverse-redeemed from NPC stations

• We will remove the restriction that ETC can only be converted into PLEX while inside an NPC station"


I expect to see quite a lot of trading of PLEXes. If they're light enough to fit into a small fast ship then there will be a lot of money to be made moving them from areas where PLEX are cheap to areas where PLEX are expensive.

Right now you can buy a PLEX for 292m instantly and sell it instantly in Jita for 306m. That's 14m for a shuttle run per PLEX you carry.

Expect some people to buy PLEX next week to test out trading and a lot of people to start running PLEX trade routes.

Now this is also rather interesting for pirates of various stripes. You see if PLEXes are moved around then people moving them may get ganked and looted.

"If you blow up a ship that happens to be carrying PLEX, it may drop the PLEX as loot or it may be destroyed in the conflagration (much like any other item in a ship's cargo hold). The refund policies for PLEX will not be any different from any other item."

Time to train for a Catalyst!

4 comments:

  1. "Right now you can buy a PLEX for 292m instantly and sell it instantly in Jita for 306m. That's 14m for a shuttle run per PLEX you carry."

    Heh aye, assuming you have 300 mill. I'm 10% of the way there! :D

    "Time to train for a Catalyst! "

    I have one of these. Explain to the newb!

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  2. Catalyst (Gallente Destroyer) is the poster child for a cheap disposable high fire power ship.

    It has 8 guns, you can use faction ammo and only need 4 or 5 rounds (unlike an Amarr destroyer which would need expensive laser crystals), its disadvantage is close range which isn't a disadvantage at all when suicide ganking as you get to dictate range.

    The idea is to buy one (currently 885K at Jita), platinum insure it, put cheap mods on it, load about 5 rounds of faction ammo then when your cargo scanning friend has found you a nice fat hauler overheat the guns and pump as much damage into that hauler as you can before Concord kills you. Your alt then scoops the loot and you head back to the station in your pod.

    Suicide ganking.

    For further reading see:
    http://forums.f13.net/index.php?topic=12143.0

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  3. PS Grats on your first 30 million. The rest is easy now.

    PPS Plex has jumped about 3m isk in value today.

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  4. Weeelll... 27 mill of that 30 was actually mine from 2006. ;)

    We've had to buy some new skills and whatnot so I'm down to 10 mill personally, but the corp (which was at 0 and all our stuff impounded :D) is now close to 15 mill so we're more or less even.

    I've religiously avoided any kind of combat apart from the intro missions (career agents) that I've FINALLY finished this morning -- and damn, those guys hand out skill books and ships like they're candy!

    Anyway I'd better stop or I'll use up all my own posting material for next week. ;)

    Oh one last thing - I did find a Celestis languishing in one of my many asset hangars. We bought it just before we quit last time and all I remember was that I had no clue how to use it properly. Am remedying that now. It's not a BC but it's a bigger ship than the catalyst I've been running around in (and yes, I'm very fond of those 8 high power slots), so we'll see.

    ReplyDelete