Phew, coming up for air after being immersed in the Alliance Tournament I can now think about picking up where I left off with other Eve projects.
I tried running abyssal sites tonight and lost a Gila on the second site. Luckily it was only a T2 fit ship so it wasn't too expensive. So I sat down and reviewed the theorycraft.
First point is clouds. Clouds are bad. I didn't pay attention to clouds and honestly don't know if I was in one which is doubly bad. I ran out of cap booster charges so it's likely I was in the cloud that makes active shield tanking much more cap expensive. Doh!
Next I'm not really min-maxing the weather effects. From E Uni's excellent wiki page we see that Electrical weather gives a bonus to cap which is good for active tankers, particularly those using Cap Batteries rather than Cap Boosters. And Gamma weather gives a bonus to Shield HP which is good for passive tankers.
I decided I'd like to test if a passive tanked Gila is comfortable in level 4 sites, specifically Raging Firestorm sites. The thing with passive tanks is that they're all or nothing - either you tank like a boss or your tank collapses and you die really quickly. The fit I've made tanks 214 ehp/second and has 56.4k ehp. In Gamma weather that goes up to 50% more of both I think I'll need to check.
It's a lot more resistant to being neuted than my previous fit which so far has been the reason I die. It's a little more expensive but because it doesn't use Crystal implants it's not too expensive, Pyfa shows 508m for ship + implants.
This is the ship fit I'm going to test on sisi, the test server.
[Gila, passive abyssal]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Republic Fleet 10MN Afterburner
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Adaptive Invulnerability Field II
Thukker Medium Cap Battery
Rapid Light Missile Launcher II, Nova Fury Light Missile
Rapid Light Missile Launcher II, Nova Fury Light Missile
Small Energy Nosferatu II
Rapid Light Missile Launcher II, Nova Fury Light Missile
Rapid Light Missile Launcher II, Nova Fury Light Missile
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Anti-Explosive Screen Reinforcer II
Valkyrie II x2
Eifyr and Co. 'Rogue' Navigation NN-603
Zainou 'Gnome' Shield Management SM-703
Inherent Implants 'Squire' Capacitor Management EM-803
Zainou 'Gnome' Shield Operation SP-903
Zainou 'Deadeye' Rapid Launch RL-1003
Effect management
Orange cloud - mildly good
Blue cloud - sig bloom (bad against battleships, good against frigates)
Towers - all bad, Deviant Suppressors have an edge case use against drone swarms.
Kill order
Neuters (Nullcharge, Dissipator, Firewatcher, Sentinel, Starving)
Webbers (Snarecaster, Entanglement, Entangler, Warden, Upholder)
if Battleships present Paints (Spotlighter, Illuminator, Deepwatcher)
Reppers (Fieldweaver, Plateweaver, Preserver)
Disruptors (Fogcaster, Confuser)
High dps (Aegis)
DPS ( Spark, Ember, Strike, Blast, Escort)
Irrelevant ewar (Gazedimmer, Nullwarp, Spearfish, Obfuscator)
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