I first played Warcraft in 1994. It was a brutal head to head contest between Orcs and Humans, portrayed as a rugged tough looking man facing off a ferocious orc.
I continued to play the series as it continued through several evolutions, the world became more complex and more races were added.
In 1995 the series produced Warcraft 2, thematically and graphically very similar to Warcraft 1.
Warcraft 3, released in 2002, stressed the grimmer aspects of the game with the tormented Prince Arthas going on a genocidal rampage against his own people. The storyline is dark as was the box art:
World of Warcraft took the series in a new direction. The box art for the original game was the first to contain a female and she is prominent.
However the Horde faction remained defiantly unpretty with putrescent deliquescent undead, brutal orcs, monstrous minotaurs and cruel trolls available as character races.
Burning Crusade, the first expansion, introduced two new races, both rather pretty.
Wrath of the Lich King slightly reversed the trend by basing its image on iconic Elric-clone, Arthas:
However there was substantial prettification of Warcraft going on. The bleak and desolate atmosphere of the Icecrown region was bizarrely undermined by a jousting tournament. You can almost imagine them saying "I say old chap, would you mind awfully not stealing anyone's souls for the next half an hour, we're having tiffin."
Seasonal quests that are totally out of tune with a grim relentless conflict have come to pervade the game. They look ridiculous:
And daily quests share the theme:
Now finally with the addition of My Little Pony mounts we've come all the way from the boy's game Warcraft started out as to the girl's game it is today:
Warcraft players once were warriors. What have we become?