Null sec is one of the most exciting areas of play in Eve and also one of the biggest churners of players. I decided to take a break from the politics, the cliquiness, the one-up-manship, the smug bigotry (we even made the front page of mittani.com as sexist idiots) and the negativity and have moved back to high sec for now.
I'm going to focus on pvp with Red v Blue with my main character, hopefully doing some pvp fleet commanding which I had a taste of out in null and which I really love doing. It will actually suit me better to learn the craft in a less loss averse situation than null sec pvp. Hopefully the RvB frigate pilots will tolerate me whelping the occasional fleet.
Moving all my alts was a massive logistical exercise and not one I'd like to repeat. I had 8 POSes, 15 characters, tons of ships and tons of loot all over three regions. Fortunately I was able to simply put most of the bulky stuff on the market rather than having to haul it all out or have it jump freightered.
I intend to go back to null one day but next time it will be just with my main, not with all the alts. Relocating is part of life in null sec, even if you're not getting your arse kicked. When you add to that a toxic community atmosphere which sees most players keep their heads down so it won't get bitten off it's simply not realistic to expect to be able to set up PI and manufacturing and have it churn out isk for years unmolested.
What did I like about null?
The sense of ownership is wonderful. Getting together to defend your corner of Eve is really good fun and really bonds people. Sadly we were asked not to do this on the grounds fighting people attracts more pvpers which was making our space hard to rat and mine in. I can see this argument and I'm sure that it's correct as far as it goes - I just would have personally preferred to be in an alliance which was down with being the good fights capital of Eve.
The huge fleets are amazing. I've actually been on a titan kill a couple of years ago which is an experience I'll always treasure. During this period with my most recent alliance the Honeybadger Coalition took the fight to -A- (pronounced triple A) and after a stalemate at 49- pushed on to drive them out of Catch. Some of the skill shown by our coalition FCs like Shadoo and Hedliner was utterly breathtaking as they would manoeuvre us around adeptly anticipating the opposing fleet. I also really like the chess game of fleet doctrines: drake fleet led to oracle fleet which beats it, tengu fleet led to foxcats and so on. I've heard large fleet FCing described as the best RTS you could possibly play, it's pretty good fun to be a Hydralisk too!
Most of the people are fantastic. Pretty much any null sec alliance will have people who have been playing for years who have great stories of Eve's past as well as raw newbies who are delighted and excited to get help. Even the management being annoying isn't that they're dicks, just that managing one of these entities is complicated stressful and incredibly difficult. Now that's frustrating to be on the receiving end of but doesn't make the people doing it evil, just a little out of their depth and not coping particularly well.
So all told it was a great Eve adventure but now I'm really looking forward to flying with Red V Blue (if they'll have me) and playing a simpler less high stakes game.