It's less an MMO than a storytelling experiment conducted between CCP and its fanbase. A shared universe of complex political and economic factors; where intrigue and betrayal can spark seismic shifts in the power structure of its major players. Aside from the regularly-updated systems and in-game actions, EVE is an MMO about people, to the point that its most famous player—The Mittani—isn't technically a player. But while he doesn't log into the client and play the game, he does play the game, mobilising his forces in a way that is entirely in keeping with the spirit of the unique, anything-goes possibility space that CCP has created.
Source: PC Gamer
I'm going to call bullshit.
Eve is a game. We play it. Gevlon does his trading, I do my fleet pvp, Mike drives around in his bus giving frigates to rookies. Noizy flies around the pirate-infested belts of low sec stealing ore out from under the noses of Eve's most ruthless while Sugar keeps those criminals supplied with ammo and exotic dancers. Meanwhile beyond the edge of nowhere Tur is doing unguessable things in unfindable space.
The idea that the metagame is more important than the game is bullshit and simply doesn't represent the experience of the vast majority of players, many of whom don't even notice the metagame. It's an idea that journalists get because they're lazy and unprofessional and simply parrot The Mittani who schmoozes around professional media like a 16 year old fangirl trying to get an Adele backstage pass.
It's an unhealthy attitude because the direction of the game is being steered by people who don't really play it.
Let's make 2016 the year that the real players take back Eve. Vote in the CSM for someone who will be effective. Leave alliances where you're just following the path of least resistance and go find yourselves a challenge. Experiment with new things to do and make new friends.
Eve is a great game. More than that it's a great MMO where all of our actions affect everyone else.
Go play it!