Friday, 9 December 2011

Eve Online: poco wars, part 4 (final - I hope)

I logged on quickly after downtime and checked out the wormhole. I got the error message that the solar system is not loaded yet which I always love to see because it means you're first.

My POCOs were in reinforced but the timers were messed up. They should, according to the settings have been in reinforced from 11-1. Instead at 11.29 one was showing 30 minutes left and one was showing 6 minutes left.

I had a couple of ships by the way in with microwarp drives so I thought I'd have a go at collapsing the hole. I jumped in with MWD turned on for that fat signature rating boost. Found a mobile warp bubble deployed by the Russians who live there. I didn't like it being there so I nuked it, huzzah for T3 Battlecruiser dps! Jumped out. Jumped back in again.

One of the enemy logged on (I've added them as contacts on watch list) so I decided I didn't really fancy jumping in and out with an enemy fleet incoming. I'd not done much damage to the wormhole anyway, it was still registering above 45%. You get a timer if you jump through too much, in fact I had 2m 50s to kill before I could jump out again. I warped from safe to safe then left.

I then checked my enemy's killboard. They killed a couple of people in a different wormhole yesterday. That seems promising as you really need to commit at least one character to take down w-space pocos. Could they have got distracted? Even if they weren't were they too late because of the buggy timers? One poco was already out of reinforced by now, the other had 20 minutes left.

In the end all was pretty quiet as I watched the clock run down from a cov ops. (I'd made better bookmarks this time so I was able to move it much more safely, first to a spot 1000km below the poco then zooming in to 200 km below so as to be safer from drag bubbles).

And the clock ticked down, my pocos are safe and it's all a tad anti-climactic.

......... for now!

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