INTELLIGENCE
- Memory: All Electronics skills, All Engineering skills, Logic, All Mechanics skills, All Science skills except Doomsday Operation, Informorph Psychology, Research Project Management, All Defensive, Electronic and Engineering Subsystems skills
- Perception: All Navigation skills
PERCEPTION
- Willpower: All Gunnery skills, Clarity, All Missiles skills, All Spaceship Command skills except Assault Ships, Black Ops, Command Ships, Covert Ops, Electronic Attack Ships, Exhumers, Heavy Assault Ships, Heavy Interdictors, Interceptors, Interdictors, Jump Freighters, Logistics, Marauders, Recon Ships, Transport Ships, All Offensive and Propulsion Subsystems skills
CHARISMA
- Intelligence: All Social skills
- Willpower: All Leadership skills, Infomorph Psychology, Contracting, Corporation Contracting
- Memory: Accounting, Daytrading, Margin Trading, Marketing, Procurement, Tycoon, Visibility, Wholesale
- Perception: Presence
WILLPOWER
- Intelligence: Doomsday operation
- Perception: Assault Ships, Black Ops, Command Ships, Covert Ops, Electronic Attack Ships, Exhumers, Heavy Assault Ships, Heavy Interdictors, Interceptors, Interdictors, Jump Freighters, Logistics, Marauders, Recon Ships, Transport Ships
- Charisma: Focus, Broker Relations, Retail, Trade
MEMORY
- Intelligence: All Industry skills, all Learning skills except Clarity, Focus, Logic, Presence
- Perception: All Drones skills
- Charisma: All Corporation Management skills, Research Project Management
Note this list may differ from other sources, presumably because this information has altered over the course of the game. Each skill individually checked in-game 13/1/10.
You listed Marauders under Per/Will and also Will/Per. . . .it should only be under Will/Per.
ReplyDeleteIt actually says except Marauders. I've bolded the word except to make it clearer.
ReplyDeleteThanks.
Ah yes.... reading comprehension FTW against me ;-)
ReplyDelete