tag:blogger.com,1999:blog-8829401646612727780.post18653695462461175..comments2024-02-07T08:32:53.306+00:00Comments on Stabbed Up: MMOs: Incentivising raidsUnknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-8829401646612727780.post-61177983923903392962009-12-01T20:54:24.262+00:002009-12-01T20:54:24.262+00:00@ Azzy yes of course go ahead. Best wishes in your...@ Azzy yes of course go ahead. Best wishes in your first library job!<br /><br />@Heartless Read my next blog post please and see if you still agree.Stabshttps://www.blogger.com/profile/08716211705647213383noreply@blogger.comtag:blogger.com,1999:blog-8829401646612727780.post-51330583466433802332009-12-01T13:24:40.616+00:002009-12-01T13:24:40.616+00:00IMHO its loot and loot alone. Progress Quest prov...IMHO its loot and loot alone. Progress Quest proves all a gamer really needs to see is a number increment to be satisfied.heartlessgamerhttps://www.blogger.com/profile/02809717223567961650noreply@blogger.comtag:blogger.com,1999:blog-8829401646612727780.post-35716434733203118712009-11-30T17:13:58.863+00:002009-11-30T17:13:58.863+00:00Unrelated, but I just had to comment and ask permi...Unrelated, but I just had to comment and ask permission to quote you on something you left on Tobold's blog: "We want to win all the time while facing the illusion of challenge." I think it's one of the best, most concise descriptions I've seen of how people approach MMO's, particularly WoW. And console games as well, although I have less experience with those.<br /><br />(and I saw you're a librarian--I just finished my MLIS this summer, many years post-undergrad. so uh, yay librarians! =P )Anonymoushttps://www.blogger.com/profile/16288730350743330222noreply@blogger.comtag:blogger.com,1999:blog-8829401646612727780.post-72096492233492012902009-11-26T16:23:11.808+00:002009-11-26T16:23:11.808+00:00I still say that gameplay should rule. If a raid ...I still say that gameplay should rule. If a raid gives me something interesting to *do*, then I'll play it. If it's just a complex loot pinata that I have to suffer playing with 24 other people to get through, it's not worth it to me.<br /><br />Peer approval means nothing to me, either, whether it has to do with "he's a raider" or "his gear is so cool". I know, it's important to some, just not to me. It's all about the gameplay in my book.Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-8829401646612727780.post-53242836899012454312009-11-26T09:10:06.466+00:002009-11-26T09:10:06.466+00:00You may know DDO but do you know WoW raiding?
In ...You may know DDO but do you know WoW raiding?<br /><br />In WoW it is about the items to an overwhelming extent. In other words for many players it's not about how they show to their peers in the slightest. Every DDOer I've met so far wants to be well thought of.<br /><br />As for Elite I was simply describing for non DDO players the difficulty system. People run raids on different difficulties depending on the make-up, gear and experience of their raid group and selecting the right difficulty for the group is part of the skill of raid leading.<br /><br />In WoW no one builds a group then thinks shall we do Normal or try Hardmode?Stabshttps://www.blogger.com/profile/08716211705647213383noreply@blogger.comtag:blogger.com,1999:blog-8829401646612727780.post-65095203438125144762009-11-26T02:21:27.777+00:002009-11-26T02:21:27.777+00:00Stabs said:
"In DDO, raiding seems much more ...Stabs said:<br />"In DDO, raiding seems much more for a sense of accomplishment than for loot."<br /><br />That's not correct. If you want to searcg on the topic, try keywords like "Shroud loot overpowered" ort "Green Steel overpowered" to find good evidences of that. <br /><br />Actually, in DDO, it's the direct opposite: at end game, EVERYONE raids; whether it's the casual PuGGers or the hardcore raider. Mostly, that is because the loot offered is so powerful that it would just be insane to invalidate it and thus game designers have to build around the assumption that eveyone has that gear.<br /><br />What you said about Normal/Hard/Elite is also false: Elite raids are rarely ran. While there is an incentive to run it (ie higher drop rates), the icnentive is so low and the resouece expenditure is so large that no one really bother. Since so many people have alts, they just preffer a good time-effective method to get loot and then switch to another toon once that one is on timer.Borror0https://www.blogger.com/profile/10769891261815098528noreply@blogger.com